Ultimate basics

Ultimate is a non-contact sport played with a 175 gram flying disc.
Ultimate is played both indoor and outdoor. Outdoor is played with 7 players on a field 110m x 40m. Indoor is played with 5 players on a handball field, 40m x 20m.
NTNUI-frisbee play mostly indoor so this basic intro will be amd at indoor.




























Spirit of the game


The most important part of ultimate is "Spirit of the Game". Ultimate's self-officiated nature demands a strong spirit of sportsmanship and respect. The following description is from the official Ultimate rules established by the Ultimate Players Association:
Ultimate has traditionally relied upon a spirit of sportsmanship which places the responsibility for fair play on the player. Highly competitive play is encouraged, but never at the expense of the bond of mutual respect between players, adherence to the agreed upon rules of the game, or the basic joy of play. Protection of these vital elements serves to eliminate adverse conduct from the Ultimate field. Such actions as taunting of opposing players, dangerous aggression, intentional fouling, or other 'win-at-all-costs' behavior are contrary to the spirit of the game and must be avoided by all players.

Scoring points:


The object of the game is to score points by passing the disc to a player in the opposing end zone, similar to an end zone in American football. Players may not run with the disc, but may move one foot around while holding the disc, this is called pivoting.

Throwing:


Right handed players pivot around the left foot to be effecive. Step out to the sides to get more space from the markers and making it easier to throw the disc. Right handed players step right to throw forehand/sidearm and left to throw backhand.




















Cutting:


The offence players with out the disc need to get free from their marker to make it as easy as possible for the thrower to make a pass. There are many different ways to cut free, but the basic is the V-cut. The cutters should start of a good distance away from the thrower so that there is room to work with. Try once! If you don't get the disc, get out of the way to make room for your team mates.



































Defence:


The basic defencive principle is the force. The marker effectively blocks the throwers access to half the field, by blocking one side and leaving the other side open. The unguarded side is called open side or force side because the thrower is forced to throw to that side of the field. The guarded side is called break side, because the thrower have to "break" the force to throw to that side. The rest of the players on the defending team guards the open/force side of the field.
When marking the thrower:
- Stay no closer than one disc width away form the the thrower.
- Keep the arms straight out to the sides, not around the thrower.
- Don't stand over the throwers pivot foot.